BWAPI 4.2.0 An API for interacting with Starcraft: Broodwar (1.16.1) |
This is the complete list of members for BWAPI::UnitCommand, including all inherited members.
assignTarget(Point< T, S > target) | BWAPI::UnitCommand | |
attack(Unit unit, Unit target, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
attack(Unit unit, Position target, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
build(Unit unit, TilePosition target, UnitType type) | BWAPI::UnitCommand | static |
buildAddon(Unit unit, UnitType type) | BWAPI::UnitCommand | static |
burrow(Unit unit) | BWAPI::UnitCommand | static |
cancelAddon(Unit unit) | BWAPI::UnitCommand | static |
cancelConstruction(Unit unit) | BWAPI::UnitCommand | static |
cancelMorph(Unit unit) | BWAPI::UnitCommand | static |
cancelResearch(Unit unit) | BWAPI::UnitCommand | static |
cancelTrain(Unit unit, int slot=-2) | BWAPI::UnitCommand | static |
cancelUpgrade(Unit unit) | BWAPI::UnitCommand | static |
cloak(Unit unit) | BWAPI::UnitCommand | static |
decloak(Unit unit) | BWAPI::UnitCommand | static |
extra | BWAPI::UnitCommand | |
follow(Unit unit, Unit target, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
gather(Unit unit, Unit target, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
getSlot() const | BWAPI::UnitCommand | |
getTarget() const | BWAPI::UnitCommand | |
getTargetPosition() const | BWAPI::UnitCommand | |
getTargetTilePosition() const | BWAPI::UnitCommand | |
getTechType() const | BWAPI::UnitCommand | |
getType() const | BWAPI::UnitCommand | |
getUnit() const | BWAPI::UnitCommand | |
getUnitType() const | BWAPI::UnitCommand | |
getUpgradeType() const | BWAPI::UnitCommand | |
haltConstruction(Unit unit) | BWAPI::UnitCommand | static |
holdPosition(Unit unit, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
isQueued() const | BWAPI::UnitCommand | |
land(Unit unit, TilePosition target) | BWAPI::UnitCommand | static |
lift(Unit unit) | BWAPI::UnitCommand | static |
load(Unit unit, Unit target, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
morph(Unit unit, UnitType type) | BWAPI::UnitCommand | static |
move(Unit unit, Position target, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
operator!=(const UnitCommand &other) const | BWAPI::UnitCommand | |
operator==(const UnitCommand &other) const | BWAPI::UnitCommand | |
patrol(Unit unit, Position target, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
placeCOP(Unit unit, TilePosition target) | BWAPI::UnitCommand | static |
repair(Unit unit, Unit target, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
research(Unit unit, TechType tech) | BWAPI::UnitCommand | static |
returnCargo(Unit unit, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
rightClick(Unit unit, Position target, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
rightClick(Unit unit, Unit target, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
setRallyPoint(Unit unit, Position target) | BWAPI::UnitCommand | static |
setRallyPoint(Unit unit, Unit target) | BWAPI::UnitCommand | static |
siege(Unit unit) | BWAPI::UnitCommand | static |
stop(Unit unit, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
target | BWAPI::UnitCommand | |
train(Unit unit, UnitType type) | BWAPI::UnitCommand | static |
type | BWAPI::UnitCommand | |
unburrow(Unit unit) | BWAPI::UnitCommand | static |
unit | BWAPI::UnitCommand | |
UnitCommand()=default | BWAPI::UnitCommand | |
UnitCommand(Unit _unit, UnitCommandType _type, Unit _target, int _x, int _y, int _extra) | BWAPI::UnitCommand | |
UnitCommand(Unit _unit, UnitCommandType _type) | BWAPI::UnitCommand | |
unload(Unit unit, Unit target) | BWAPI::UnitCommand | static |
unloadAll(Unit unit, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
unloadAll(Unit unit, Position target, bool shiftQueueCommand=false) | BWAPI::UnitCommand | static |
unsiege(Unit unit) | BWAPI::UnitCommand | static |
upgrade(Unit unit, UpgradeType upgrade) | BWAPI::UnitCommand | static |
useTech(Unit unit, TechType tech) | BWAPI::UnitCommand | static |
useTech(Unit unit, TechType tech, Position target) | BWAPI::UnitCommand | static |
useTech(Unit unit, TechType tech, Unit target) | BWAPI::UnitCommand | static |
x | BWAPI::UnitCommand | |
y | BWAPI::UnitCommand |