Interface Classes module
List of interface classes.
Contents
- Reference
Classes
- class BWAPI::AIModule
- AIModule is a virtual class that is intended to be implemented or inherited by a custom AI class.
- class BWAPI::Bullet
- An interface object representing a bullet or missile spawned from an attack.
- class BWAPI::Force
- The Force class is used to get information about each force in a match.
- class BWAPI::Game
- The abstract Game class is implemented by BWAPI and is the primary means of obtaining all game state information from Starcraft Broodwar.
- class BWAPI::Player
- The Player represents a unique controller in the game.
- class BWAPI::Region
- Region objects are created by Starcraft: Broodwar to contain several tiles with the same properties, and create a node in pathfinding and other algorithms.
- class BWAPI::TournamentModule
- TournamentModule is a virtual class that is intended to be implemented or inherited by a custom Tournament class.
- class BWAPI::Unit
- The Unit class is used to get information about individual units as well as issue orders to units.