BWAPI  4.2.0
An API for interacting with Starcraft: Broodwar (1.16.1)
BWAPI::Unitset Member List

This is the complete list of members for BWAPI::Unitset, including all inherited members.

attack(Position target, bool shiftQueueCommand=false) const BWAPI::Unitset
attack(Unit target, bool shiftQueueCommand=false) const BWAPI::Unitset
begin(T...args)std::unordered_set< K >
begin(int)(T...args)std::unordered_set< K >
bucket(T...args)std::unordered_set< K >
bucket_count(T...args)std::unordered_set< K >
bucket_size(T...args)std::unordered_set< K >
build(UnitType type, TilePosition target=TilePositions::None) const BWAPI::Unitset
buildAddon(UnitType type) const BWAPI::Unitset
burrow() const BWAPI::Unitset
cancelAddon() const BWAPI::Unitset
cancelConstruction() const BWAPI::Unitset
cancelMorph() const BWAPI::Unitset
cancelResearch() const BWAPI::Unitset
cancelTrain(int slot=-2) const BWAPI::Unitset
cancelUpgrade() const BWAPI::Unitset
cbegin(T...args)std::unordered_set< K >
cbegin(int)(T...args)std::unordered_set< K >
cend(T...args)std::unordered_set< K >
cend(int)(T...args)std::unordered_set< K >
clear(T...args)std::unordered_set< K >
cloak() const BWAPI::Unitset
count(T...args)std::unordered_set< K >
decloak() const BWAPI::Unitset
emplace(T...args)std::unordered_set< K >
emplace_hint(T...args)std::unordered_set< K >
empty(T...args)std::unordered_set< K >
end(T...args)std::unordered_set< K >
end(int)(T...args)std::unordered_set< K >
equal_range(T...args)std::unordered_set< K >
erase(T...args)std::unordered_set< K >
find(T...args)std::unordered_set< K >
follow(Unit target, bool shiftQueueCommand=false) const BWAPI::Unitset
gather(Unit target, bool shiftQueueCommand=false) const BWAPI::Unitset
get_allocator(T...args)std::unordered_set< K >
getClosestUnit(const UnitFilter &pred=nullptr, int radius=999999) const BWAPI::Unitset
getInterceptors() const BWAPI::Unitset
getLarva() const BWAPI::Unitset
getLoadedUnits() const BWAPI::Unitset
getPosition() const BWAPI::Unitset
getUnitsInRadius(int radius, const UnitFilter &pred=nullptr) const BWAPI::Unitset
haltConstruction() const BWAPI::Unitset
hash_function(T...args)std::unordered_set< K >
holdPosition(bool shiftQueueCommand=false) const BWAPI::Unitset
insert(T...args)std::unordered_set< K >
issueCommand(UnitCommand command) const BWAPI::Unitset
key_eq(T...args)std::unordered_set< K >
keys (defined in std::unordered_set< K >)std::unordered_set< K >
lift() const BWAPI::Unitset
load(Unit target, bool shiftQueueCommand=false) const BWAPI::Unitset
load_factor(T...args)std::unordered_set< K >
max_bucket_count(T...args)std::unordered_set< K >
max_load_factor(T...args)std::unordered_set< K >
max_size(T...args)std::unordered_set< K >
morph(UnitType type) const BWAPI::Unitset
move(Position target, bool shiftQueueCommand=false) const BWAPI::Unitset
noneBWAPI::Unitsetstatic
operator=(const Unitset &other)BWAPI::Unitset
SetContainer< BWAPI::Unit, std::hash< void * > >::operator=(T...args)std::unordered_set< K >
patrol(Position target, bool shiftQueueCommand=false) const BWAPI::Unitset
rehash(T...args)std::unordered_set< K >
repair(Unit target, bool shiftQueueCommand=false) const BWAPI::Unitset
reserve(T...args)std::unordered_set< K >
returnCargo(bool shiftQueueCommand=false) const BWAPI::Unitset
rightClick(Unit target, bool shiftQueueCommand=false) const BWAPI::Unitset
rightClick(Position target, bool shiftQueueCommand=false) const BWAPI::Unitset
setClientInfo(void *clientInfo=nullptr, int index=0) const BWAPI::Unitset
setClientInfo(int clientInfo=0, int index=0) const BWAPI::Unitset
setRallyPoint(Unit target) const BWAPI::Unitset
setRallyPoint(Position target) const BWAPI::Unitset
siege() const BWAPI::Unitset
size(T...args)std::unordered_set< K >
stop(bool shiftQueueCommand=false) const BWAPI::Unitset
swap(T...args)std::unordered_set< K >
train(UnitType type) const BWAPI::Unitset
unburrow() const BWAPI::Unitset
unloadAll(bool shiftQueueCommand=false) const BWAPI::Unitset
unloadAll(Position target, bool shiftQueueCommand=false) const BWAPI::Unitset
unordered_set(T...args)std::unordered_set< K >
unsiege() const BWAPI::Unitset
useTech(TechType tech, Unit target=nullptr) const BWAPI::Unitset
useTech(TechType tech, Position target) const BWAPI::Unitset