| attack(Position target, bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| attack(Unit target, bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| begin(T...args) | std::unordered_set< K > |  | 
| begin(int)(T...args) | std::unordered_set< K > |  | 
| bucket(T...args) | std::unordered_set< K > |  | 
| bucket_count(T...args) | std::unordered_set< K > |  | 
| bucket_size(T...args) | std::unordered_set< K > |  | 
| build(UnitType type, TilePosition target=TilePositions::None) const  | BWAPI::Unitset |  | 
| buildAddon(UnitType type) const  | BWAPI::Unitset |  | 
| burrow() const  | BWAPI::Unitset |  | 
| cancelAddon() const  | BWAPI::Unitset |  | 
| cancelConstruction() const  | BWAPI::Unitset |  | 
| cancelMorph() const  | BWAPI::Unitset |  | 
| cancelResearch() const  | BWAPI::Unitset |  | 
| cancelTrain(int slot=-2) const  | BWAPI::Unitset |  | 
| cancelUpgrade() const  | BWAPI::Unitset |  | 
| cbegin(T...args) | std::unordered_set< K > |  | 
| cbegin(int)(T...args) | std::unordered_set< K > |  | 
| cend(T...args) | std::unordered_set< K > |  | 
| cend(int)(T...args) | std::unordered_set< K > |  | 
| clear(T...args) | std::unordered_set< K > |  | 
| cloak() const  | BWAPI::Unitset |  | 
| count(T...args) | std::unordered_set< K > |  | 
| decloak() const  | BWAPI::Unitset |  | 
| emplace(T...args) | std::unordered_set< K > |  | 
| emplace_hint(T...args) | std::unordered_set< K > |  | 
| empty(T...args) | std::unordered_set< K > |  | 
| end(T...args) | std::unordered_set< K > |  | 
| end(int)(T...args) | std::unordered_set< K > |  | 
| equal_range(T...args) | std::unordered_set< K > |  | 
| erase(T...args) | std::unordered_set< K > |  | 
| find(T...args) | std::unordered_set< K > |  | 
| follow(Unit target, bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| gather(Unit target, bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| get_allocator(T...args) | std::unordered_set< K > |  | 
| getClosestUnit(const UnitFilter &pred=nullptr, int radius=999999) const  | BWAPI::Unitset |  | 
| getInterceptors() const  | BWAPI::Unitset |  | 
| getLarva() const  | BWAPI::Unitset |  | 
| getLoadedUnits() const  | BWAPI::Unitset |  | 
| getPosition() const  | BWAPI::Unitset |  | 
| getUnitsInRadius(int radius, const UnitFilter &pred=nullptr) const  | BWAPI::Unitset |  | 
| haltConstruction() const  | BWAPI::Unitset |  | 
| hash_function(T...args) | std::unordered_set< K > |  | 
| holdPosition(bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| insert(T...args) | std::unordered_set< K > |  | 
| issueCommand(UnitCommand command) const  | BWAPI::Unitset |  | 
| key_eq(T...args) | std::unordered_set< K > |  | 
| keys (defined in std::unordered_set< K >) | std::unordered_set< K > |  | 
| lift() const  | BWAPI::Unitset |  | 
| load(Unit target, bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| load_factor(T...args) | std::unordered_set< K > |  | 
| max_bucket_count(T...args) | std::unordered_set< K > |  | 
| max_load_factor(T...args) | std::unordered_set< K > |  | 
| max_size(T...args) | std::unordered_set< K > |  | 
| morph(UnitType type) const  | BWAPI::Unitset |  | 
| move(Position target, bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| none | BWAPI::Unitset | static | 
| operator=(const Unitset &other) | BWAPI::Unitset |  | 
| SetContainer< BWAPI::Unit, std::hash< void * > >::operator=(T...args) | std::unordered_set< K > |  | 
| patrol(Position target, bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| rehash(T...args) | std::unordered_set< K > |  | 
| repair(Unit target, bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| reserve(T...args) | std::unordered_set< K > |  | 
| returnCargo(bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| rightClick(Unit target, bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| rightClick(Position target, bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| setClientInfo(void *clientInfo=nullptr, int index=0) const  | BWAPI::Unitset |  | 
| setClientInfo(int clientInfo=0, int index=0) const  | BWAPI::Unitset |  | 
| setRallyPoint(Unit target) const  | BWAPI::Unitset |  | 
| setRallyPoint(Position target) const  | BWAPI::Unitset |  | 
| siege() const  | BWAPI::Unitset |  | 
| size(T...args) | std::unordered_set< K > |  | 
| stop(bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| swap(T...args) | std::unordered_set< K > |  | 
| train(UnitType type) const  | BWAPI::Unitset |  | 
| unburrow() const  | BWAPI::Unitset |  | 
| unloadAll(bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| unloadAll(Position target, bool shiftQueueCommand=false) const  | BWAPI::Unitset |  | 
| unordered_set(T...args) | std::unordered_set< K > |  | 
| unsiege() const  | BWAPI::Unitset |  | 
| useTech(TechType tech, Unit target=nullptr) const  | BWAPI::Unitset |  | 
| useTech(TechType tech, Position target) const  | BWAPI::Unitset |  |