| allUnitCount(UnitType unit=UnitTypes::AllUnits) const =0 | BWAPI::PlayerInterface | pure virtual |
| armor(UnitType unit) const | BWAPI::PlayerInterface | |
| completedUnitCount(UnitType unit=UnitTypes::AllUnits) const =0 | BWAPI::PlayerInterface | pure virtual |
| damage(WeaponType wpn) const | BWAPI::PlayerInterface | |
| deadUnitCount(UnitType unit=UnitTypes::AllUnits) const =0 | BWAPI::PlayerInterface | pure virtual |
| gas() const =0 | BWAPI::PlayerInterface | pure virtual |
| gatheredGas() const =0 | BWAPI::PlayerInterface | pure virtual |
| gatheredMinerals() const =0 | BWAPI::PlayerInterface | pure virtual |
| getBuildingScore() const =0 | BWAPI::PlayerInterface | pure virtual |
| getColor() const =0 | BWAPI::PlayerInterface | pure virtual |
| getCustomScore() const =0 | BWAPI::PlayerInterface | pure virtual |
| getForce() const =0 | BWAPI::PlayerInterface | pure virtual |
| getID() const =0 | BWAPI::PlayerInterface | pure virtual |
| getKillScore() const =0 | BWAPI::PlayerInterface | pure virtual |
| getMaxUpgradeLevel(UpgradeType upgrade) const =0 | BWAPI::PlayerInterface | pure virtual |
| getName() const =0 | BWAPI::PlayerInterface | pure virtual |
| getRace() const =0 | BWAPI::PlayerInterface | pure virtual |
| getRazingScore() const =0 | BWAPI::PlayerInterface | pure virtual |
| getStartLocation() const =0 | BWAPI::PlayerInterface | pure virtual |
| getTextColor() const | BWAPI::PlayerInterface | |
| getType() const =0 | BWAPI::PlayerInterface | pure virtual |
| getUnits() const =0 | BWAPI::PlayerInterface | pure virtual |
| getUnitScore() const =0 | BWAPI::PlayerInterface | pure virtual |
| getUpgradeLevel(UpgradeType upgrade) const =0 | BWAPI::PlayerInterface | pure virtual |
| hasResearched(TechType tech) const =0 | BWAPI::PlayerInterface | pure virtual |
| hasUnitTypeRequirement(UnitType unit, int amount=1) const | BWAPI::PlayerInterface | |
| incompleteUnitCount(UnitType unit=UnitTypes::AllUnits) const | BWAPI::PlayerInterface | |
| isAlly(const Player player) const =0 | BWAPI::PlayerInterface | pure virtual |
| isDefeated() const =0 | BWAPI::PlayerInterface | pure virtual |
| isEnemy(const Player player) const =0 | BWAPI::PlayerInterface | pure virtual |
| isNeutral() const =0 | BWAPI::PlayerInterface | pure virtual |
| isObserver() const =0 | BWAPI::PlayerInterface | pure virtual |
| isResearchAvailable(TechType tech) const =0 | BWAPI::PlayerInterface | pure virtual |
| isResearching(TechType tech) const =0 | BWAPI::PlayerInterface | pure virtual |
| isUnitAvailable(UnitType unit) const =0 | BWAPI::PlayerInterface | pure virtual |
| isUpgrading(UpgradeType upgrade) const =0 | BWAPI::PlayerInterface | pure virtual |
| isVictorious() const =0 | BWAPI::PlayerInterface | pure virtual |
| killedUnitCount(UnitType unit=UnitTypes::AllUnits) const =0 | BWAPI::PlayerInterface | pure virtual |
| leftGame() const =0 | BWAPI::PlayerInterface | pure virtual |
| maxEnergy(UnitType unit) const | BWAPI::PlayerInterface | |
| minerals() const =0 | BWAPI::PlayerInterface | pure virtual |
| refundedGas() const =0 | BWAPI::PlayerInterface | pure virtual |
| refundedMinerals() const =0 | BWAPI::PlayerInterface | pure virtual |
| repairedGas() const =0 | BWAPI::PlayerInterface | pure virtual |
| repairedMinerals() const =0 | BWAPI::PlayerInterface | pure virtual |
| sightRange(UnitType unit) const | BWAPI::PlayerInterface | |
| spentGas() const =0 | BWAPI::PlayerInterface | pure virtual |
| spentMinerals() const =0 | BWAPI::PlayerInterface | pure virtual |
| supplyTotal(Race race=Races::None) const =0 | BWAPI::PlayerInterface | pure virtual |
| supplyUsed(Race race=Races::None) const =0 | BWAPI::PlayerInterface | pure virtual |
| topSpeed(UnitType unit) const | BWAPI::PlayerInterface | |
| visibleUnitCount(UnitType unit=UnitTypes::AllUnits) const =0 | BWAPI::PlayerInterface | pure virtual |
| weaponDamageCooldown(UnitType unit) const | BWAPI::PlayerInterface | |
| weaponMaxRange(WeaponType weapon) const | BWAPI::PlayerInterface | |