allUnitCount(UnitType unit=UnitTypes::AllUnits) const =0 | BWAPI::PlayerInterface | pure virtual |
armor(UnitType unit) const | BWAPI::PlayerInterface | |
completedUnitCount(UnitType unit=UnitTypes::AllUnits) const =0 | BWAPI::PlayerInterface | pure virtual |
damage(WeaponType wpn) const | BWAPI::PlayerInterface | |
deadUnitCount(UnitType unit=UnitTypes::AllUnits) const =0 | BWAPI::PlayerInterface | pure virtual |
gas() const =0 | BWAPI::PlayerInterface | pure virtual |
gatheredGas() const =0 | BWAPI::PlayerInterface | pure virtual |
gatheredMinerals() const =0 | BWAPI::PlayerInterface | pure virtual |
getBuildingScore() const =0 | BWAPI::PlayerInterface | pure virtual |
getColor() const =0 | BWAPI::PlayerInterface | pure virtual |
getCustomScore() const =0 | BWAPI::PlayerInterface | pure virtual |
getForce() const =0 | BWAPI::PlayerInterface | pure virtual |
getID() const =0 | BWAPI::PlayerInterface | pure virtual |
getKillScore() const =0 | BWAPI::PlayerInterface | pure virtual |
getMaxUpgradeLevel(UpgradeType upgrade) const =0 | BWAPI::PlayerInterface | pure virtual |
getName() const =0 | BWAPI::PlayerInterface | pure virtual |
getRace() const =0 | BWAPI::PlayerInterface | pure virtual |
getRazingScore() const =0 | BWAPI::PlayerInterface | pure virtual |
getStartLocation() const =0 | BWAPI::PlayerInterface | pure virtual |
getTextColor() const | BWAPI::PlayerInterface | |
getType() const =0 | BWAPI::PlayerInterface | pure virtual |
getUnits() const =0 | BWAPI::PlayerInterface | pure virtual |
getUnitScore() const =0 | BWAPI::PlayerInterface | pure virtual |
getUpgradeLevel(UpgradeType upgrade) const =0 | BWAPI::PlayerInterface | pure virtual |
hasResearched(TechType tech) const =0 | BWAPI::PlayerInterface | pure virtual |
hasUnitTypeRequirement(UnitType unit, int amount=1) const | BWAPI::PlayerInterface | |
incompleteUnitCount(UnitType unit=UnitTypes::AllUnits) const | BWAPI::PlayerInterface | |
isAlly(const Player player) const =0 | BWAPI::PlayerInterface | pure virtual |
isDefeated() const =0 | BWAPI::PlayerInterface | pure virtual |
isEnemy(const Player player) const =0 | BWAPI::PlayerInterface | pure virtual |
isNeutral() const =0 | BWAPI::PlayerInterface | pure virtual |
isObserver() const =0 | BWAPI::PlayerInterface | pure virtual |
isResearchAvailable(TechType tech) const =0 | BWAPI::PlayerInterface | pure virtual |
isResearching(TechType tech) const =0 | BWAPI::PlayerInterface | pure virtual |
isUnitAvailable(UnitType unit) const =0 | BWAPI::PlayerInterface | pure virtual |
isUpgrading(UpgradeType upgrade) const =0 | BWAPI::PlayerInterface | pure virtual |
isVictorious() const =0 | BWAPI::PlayerInterface | pure virtual |
killedUnitCount(UnitType unit=UnitTypes::AllUnits) const =0 | BWAPI::PlayerInterface | pure virtual |
leftGame() const =0 | BWAPI::PlayerInterface | pure virtual |
maxEnergy(UnitType unit) const | BWAPI::PlayerInterface | |
minerals() const =0 | BWAPI::PlayerInterface | pure virtual |
refundedGas() const =0 | BWAPI::PlayerInterface | pure virtual |
refundedMinerals() const =0 | BWAPI::PlayerInterface | pure virtual |
repairedGas() const =0 | BWAPI::PlayerInterface | pure virtual |
repairedMinerals() const =0 | BWAPI::PlayerInterface | pure virtual |
sightRange(UnitType unit) const | BWAPI::PlayerInterface | |
spentGas() const =0 | BWAPI::PlayerInterface | pure virtual |
spentMinerals() const =0 | BWAPI::PlayerInterface | pure virtual |
supplyTotal(Race race=Races::None) const =0 | BWAPI::PlayerInterface | pure virtual |
supplyUsed(Race race=Races::None) const =0 | BWAPI::PlayerInterface | pure virtual |
topSpeed(UnitType unit) const | BWAPI::PlayerInterface | |
visibleUnitCount(UnitType unit=UnitTypes::AllUnits) const =0 | BWAPI::PlayerInterface | pure virtual |
weaponDamageCooldown(UnitType unit) const | BWAPI::PlayerInterface | |
weaponMaxRange(WeaponType weapon) const | BWAPI::PlayerInterface | |